OpenGL

Hook OpenGL | HOOKOPENGL | Enables OpenGL API hooking.
Force Hook | FORCEHOOKOPENGL | Experimental – probably unnecessary.
Fix glPixelZoom args | FIXPIXELZOOM | Scales the xfactor and yfactor parameters of the glPixelZoom OpenGL call. Use this flag if the OpenGL screen is not properly scaled to fit the main window.
Fix glBindTexture texture | FIXBINDTEXTURE | Recent OpenGL releases for Windows omit the glActiveTexture function, preventing the application from correctly switching textures. The visible effect is a replication of a single texture instead of the coordinated use of multiple textures to compose a screen.
Scale glBitmaps | SCALEGLBITMAPS | Flag for runtime scaling of OpenGL glBitmap bitmaps - usable in "Devil Whiskey".
Hook glut32 | HOOKGLUT32 | This flag hooks the "glut32.dll" OpenGL extension library to fix issues with some OpenGL games.
Custom OpenGL library |  | By default, DxWnd detects OpenGL APIs within the standard "OpenGL32.dll" library. This field allows you to set a different filename for any custom OpenGL implementation that may refer to a different library name.
Hook wgl context calls | HOOKWGLCONTEXT | Flag to conditionally hook OpenGL wgl extensions.
Scale desktop viewport only | SCALEMAINVIEWPORT | Flag to scale viewport size only when matching to desktop virtual size. In certain cases, it is necessary to scale only the viewport of the final rendering device, but the OpenGL call doesn't support a target typology, so guessing on the viewport requested size seems to be the only way.
Lock viewport | LOCKGLVIEWPORT | Imposes a fixed viewport area as big as the whole window in case the application omitted to declare one and this causes malfunctioning.
OpenGL extension lie | GLEXTENSIONSLIE | Some programs could malfunction because of a very long OpenGL extension string. This flag forces all calls that return OpenGL extensions to return a single, short fake extension.
OpenGL extension trim | GLEXTENSIONSTRIM | Some programs could malfunction because of a very long OpenGL extension string. This flag is similar to GLEXTENSIONSLIE, but instead of deleting all extensions it trims the extension string up to a maximum length, so that some extensions are still visible to the invoker.
Fix clamp | GLFIXCLAMP | Replaces the GL_CLAMP mode with GL_CLAMP_TO_EDGE for 2D textures. This may help removing lines marking the edge between adjacent textures.
Fix Sample Alpha to Coverage | SAMPLE2COVERAGE | Replaces the GL_ALPHA_TEST mode with GL_SAMPLE_ALPHA_TO_COVERAGE.